Dreamine
Dreamine is an AR modeling clay game for children who age 3 years and up, which can bring their creations to life and digital world. It aims to extend and expand physical play to digital interaction and inspires children’s creativity and cultivates their hand-on skill. ​
Awards
Verizon Connected Future III winner
Press: http://nycmedialab.org/verizon-challenge-2017-2018/

Team Members: Fanyun Peng, Shuang Cao, Ying Xiao
Concept
Contribution
• Team Lead
• AR/Unity Development
• Game Development
• Game Design
• UX Design
Design Process


Brainstorming
Persona type: Senior Infants | Target audience
Name: Marco
Age: 5
Education: preschool
Marco is an imaginative boy, who is a model toy collector. He loves to play with his “collections” and makes up different stories. Last year, his father brought him a Play-Doh set, and he started to create his characters in his stories.
Motivation
Marco is longing for bringing the creators he made to live, move or even talk to him. He also wants to share his stories with his parents and his friends, or even collaborates with them to creates the stories.
The app needs to be engaging to hold his attention. Interaction should be simple, but tasks in the game should be challenging and cooperative, so he has a sense of achievement and an opportunity to play with his parents and peers. By doing this, the app aims to develop children's abilities of imagination and collaboration.
“I want to tell you a story!”
Persona

Storyboard​
Prototypes and Technique Tests

AR test


3D Scan
Computer Vision

User Test


Demo on G4C
