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Dreamine

Dreamine is an AR modeling clay game for children who age 3 years and up, which can bring their creations to life and digital world. It aims to extend and expand physical play to digital interaction and inspires children’s creativity and cultivates their hand-on skill. â€‹

Awards

Team Members: Fanyun Peng, Shuang Cao, Ying Xiao

Concept

Demo

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Contribution

• Team Lead
• AR/Unity Development

• Game Development
• Game Design
• UX Design

Design Process

Brainstorming

Persona type: Senior Infants | Target audience

Name: Marco

Age: 5

Education: preschool

 

Marco is an imaginative boy, who is a model toy collector. He loves to play with his “collections” and makes up different stories. Last year, his father brought him a Play-Doh set, and he started to create his characters in his stories.

 

Motivation

Marco is longing for bringing the creators he made to live, move or even talk to him. He also wants to share his stories with his parents and his friends, or even collaborates with them to creates the stories.

 

The app needs to be engaging to hold his attention. Interaction should be simple, but tasks in the game should be challenging and cooperative, so he has a sense of achievement and an opportunity to play with his parents and peers. By doing this, the app aims to develop children's abilities of imagination and collaboration.


“I want to tell you a story!”

Persona

Storyboard​

Prototypes and Technique Tests

AR test

3D Scan

Computer Vision

User Test

Demo on G4C

© 2022 Shuang Cao

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